I used to play Sim City when I was a kid, and I always named my city "Utopia." So a talk entitled "Futuretopia" really got my idealistic jazz on. Man, I was excited. I imagined it painting a vision of the future of a harmonious union of sustainability, sufficiency, spirituality, beauty, and appropriate use of advanced technologies that could inspire humanity to get far beyond the current fu*k-everything-but-me paradigm and into an interconnected matrix of sustainable winning.
And I left feeling like..."Dammit, humans, can't we do a little better?"
I guess what it comes down to is, the talk was a lot more...practical, than I was hoping for. I honestly can't fault it for that. It's not the speaker's fault that I was on my idealistic high horse to start with.
A few highlights:
- Blinds that can store solar energy, solar batteries, improved microwaves
- Design for disassembly. Why don't we just pull the motherboard out and put a new one in? Why are computers "disposable"?
- Design for up-cycling. Design it so that when it's done, it can be used for something else. A cruise ship that becomes a home or hotel built into the side of a hill. (Now, that's a bit more like what I'm talking about.)
- Stop rewarding consumption
- Mandate strict building codes
- Tax energy use on a sliding scale
- Are you yawning yet?

Yes, essential. Yes, in everyday life I'm all about 'em. And yes...I'mma have another cuppa coffee.


